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Error when trying to edit a page

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#87492 (In Topic #17831)
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Well-settled

Hi I get the following error whenever I try to edit a page:

An error has occurred

PHP ERROR [1] Call to a member function evaluate() on a non-object in sources/submit.php on line 49 (version: 8.1.1, PHP version: 5.3.13, URL: /cms/index.php?page=cms_comcode_pages&type=__ed&wide=1)

Here is the stack trace:

Below is a stack trace revealing the state the software was in when the error occurred. If this represents a bug in the unmodified software, you may want to check Precision Racing League website for a fix, and if there isn't one, report this as a bug. Please note that merely posting a stack trace is not sufficient for us to solve your problem; the stack trace is just an aid that presents us with additional information. We still need to know the error message, what you tried to do, how you tried to do it, version numbers, and any other appropriate information.
We apologise for this problem and if it's a bug we hope you will work with us so that we can fix it for you promptly.

File '/home/precisio/public_html/sources/failure.php'
Line '684'
Function 'get_html_trace'
Args

File '/home/precisio/public_html/sources/global2.php'
Line '983'
Function '_fatal_exit'
Args
'PHP ERROR [1] Call to a member function evaluate() on a non-object in sources/submit.php on line 49'


File '/home/precisio/public_html/sources/failure.php'
Line '217'
Function 'fatal_exit'
Args
'PHP ERROR [1] Call to a member function evaluate() on a non-object in sources/submit.php on line 49'


File '/home/precisio/public_html/sources/global2.php'
Line '857'
Function '_ocportal_error_handler'
Args
'error'

1

'Call to a member function evaluate() on a non-object'

'sources/submit.php'

49


File '/home/precisio/public_html/sources/global2.php'
Line '793'
Function 'ocportal_error_handler'
Args
1

'Call to a member function evaluate() on a non-object'

'/home/precisio/public_html/sources/submit.php'

49


Function 'catch_fatal_errors'
Args

Parameters

post_parsed
<h1 class=\"main_page_title\"><span class=\"inner\">PRL Competition Rules</span></h1><h2><span class=\"inner\">Official PRL Racing Rules &amp; Regulations</span></h2><h3><span class=\"inner\">General</span></h3><ol style=\"list-style-type: decimal\"><li>All rules are subject to change. It is your responsibility to update yourself on the changes. All rule updates will be announced.</li><li>These rules apply to all PRL Championship Events, including all platforms and games. There may be some cases where a rule doesn&rsquo;t apply to a specific game; common sense must be used in these circumstances.</li><li>All drivers are must make themselves familiar with the rules before entering any race or competition. If you don\'t understand a rule, ask a member of Site Staff for clarity.</li><li>You must compete in a fair and honest manner at all times.</li><li>You must drive responsibly and not ruin the racing enjoyment of your fellow drivers.</li><li>You must conduct yourself well at all times.</li><li>You must not insult or abuse your fellow drivers in any of the communication facilities. Joke-based &ldquo;banter&rdquo; is allowed in moderate amounts but any requests for &ldquo;banter&rdquo; to cease must be respected and will be classified as abuse if continued after such a request.</li><li>You must behave sportingly at all times and the position of other drivers must always be respected.</li><li>Cutting corners or short-cutting the track is strictly prohibited on all parts of the track, including any asphalt areas out of the track marking lines. Track specific boundaries will be clarified in the Race Specifics section of any given event. If you are unsure, ask. Do not use a short-cut just because another driver is.</li><li>Always show respect for your fellow racers. Understand the limitations of your car and yourself and drive accordingly. Driving online is not the same as real life racing in every aspect, neither is it the same as racing against computer AI drivers.</li><li>If you are found guilty of breaking any of these rules, your behaviour will be evaluated and penalty assessed by the PRL Stewards.</li><li>When racing, all drivers are expected to meet the individual event regulations. This may include Horsepower limits, Minimum weights, Driver Assists/Aids restrictions etc. These must be published and made clear by the Event Organiser.</li><li>Drivers who are using handheld controller MUST make additional effort in driving due to the fact their movements may be more jerky and they may move more suddenly.</li><li>You are required to set buttons up for side and rear views as \"I didn\'t see you\" is not an excuse if you collide with another driver when racing.</li></ol><h3><span class=\"inner\">Connection</span></h3><ol style=\"list-style-type: decimal\"><li>It is the responsibility of the Event Organiser to make sure their event is hosted using the most stable connection available. In some cases it may be necessary to have somebody else host the event.</li><li>If a driver disconnects during the qualifying phase, he may reconnect to the session where possible. In F1 games, he may join a restarted session in which case the race will be started as a rolling start with a warm up lap to collate everybody into the correct order (according to qualification results). If this type of start is required:<ul><li>All drivers must set off at a reasonably slow pace and join the back of the train.</li><li>Any car that leaves the track or has a spin during this &ldquo;warm-up lap&rdquo; must rejoin at the back of the field.</li><li>The car at the lead of the field in this situation controls the pace of the field and must do so in a safe and responsible manner.</li><li>The race may accelerate to racing speed from the exit of the final corner once the cars are in a tight single-file &ldquo;train&rdquo; and normal racing will start from when the finish line is crossed for the first time.</li><li>During this procedure all drivers must be silent, the only person that is allowed to speak is the Event Organiser unless you have an issue that can affect the start of the race.</li><li>All rules below applying to a rolling start apply in this situation.</li></ul></li><li>If a driver disconnects during the race phase or after the point at which you cannot rejoin the session the event will not be restarted for them under any circumstances.</li><li>If more than 40% (rounded to the nearest whole number of drivers) of the field disconnects due to a connection issue before 10% (to the nearest lap, rounded-up) of the race distance has been completed, the event must be restarted without qualifying using a different host and the start procedure outlined in rule 2. The Race lap is the lap the leader is on.</li><li>If your car is &ldquo;lagging&rdquo; badly, you may be asked by the Event Organiser to leave the event and must do so accordingly.</li><li>Lag is not an excuse for an incident. If your lag causes an accident, you are responsible for it. Although we sympathise with lag you must make sure your connection is stable for championship events.</li></ol><h3><span class=\"inner\">Event Participation</span></h3><ol style=\"list-style-type: decimal\"><li>It is your responsibility to turn up to the races you have applied to be part of, not the event organisers. The event organiser is responsible for telling you when a race is due to be held.</li><li>If for any reason you know prior to a race you&rsquo;ll be unable to attend, you must inform your Event Organiser as soon as possible. If you fail to advise of your intention to be absent in sufficient time before the start of any three consecutive events, you run the risk of being excluded from the championship. Also if you fail to show for 5 events during a season, the same rule will apply.</li><li>If you need to retire during a race for any reason, you must inform the Event Organiser of the reason. Retiring from a race without a legitimate reason will be recorded as a &ldquo;Rage Quit&rdquo; otherwise.</li><li>A Rage Quit carries the same penalty as a non-attendance. If you rage quit from 3 consecutive events or a total of 5 times in a season, you will be excluded from the championship.</li><li>Recording your races through whatever means is recommended in order to back up complaints to the stewards.</li><li>All event participants must be active members of precisionracingleague.com</li></ol><h3><span class=\"inner\">Pit Etiquette</span></h3><ol style=\"list-style-type: decimal\"><li>When you enter or exit the pit-lane, you are not permitted to cross the white line.</li><li>Cars on the race track have right-of-way over cars entering the race track from the pits. You have to take care not to interfere with other drivers on the track. Swerving in front of upcoming cars to defend your position is not allowed.</li><li>If you are alongside another driver at the pit entrance with intent to pit and they are blocking your entrance to the pits, it is your responsibility to yield by slowing down. Do not swerve in front of other drivers to enter the pits.</li></ol><h3><span class=\"inner\">Car Contact</span></h3><ol style=\"list-style-type: decimal\"><li>Contacts and collisions must be avoided at all costs.</li><li>Pushing other cars in turns or pushing them off the track is strictly prohibited.</li><li>&ldquo;Leaning&rdquo; on other cars is strictly prohibited in any situation. Leaning is when you use another car to help your car around a corner.</li><li>The behind driver must take all necessary care and responsibility not to run into an ahead driver.</li><li>If you brake too late for a corner or partially lose control of your car and can prevent an accident by steering into the dirt, grass or a wall; you are expected to do so.</li><li>The ahead driver must not make any malicious or inappropriate braking or slowing manoeuvres. Leading cars MUST NEVER \'brake test\' the car(s) behind them or swerve in a braking zone or to try and break a tow. The ahead driver is entitled to be slower or use longer and earlier braking zones than others. They are also entitled to use whichever racing line they choose. Making it difficult for a following car to pass is perfectly legal if done in a fair manner.</li><li>If a contact between drivers occurs that results in the guilty driver making up places on the innocent driver, the guilty driver should immediately allow the innocent driver to pass freely to re-establish their position; even if it means the guilty driver has to allow drivers not involved in the incident to pass while waiting for the driver they contacted.</li><li>If the appropriate contact concession is carried out by the guilty driver then they may avoid or reduce the severity of any penalties that may otherwise apply.</li><li>If the appropriate contact concession is not carried out by the guilty party, the usual penalties would apply.</li><li>If you have to slow down to let another player through, move off the racing line first before you slow down. Coming to a full stop is not allowed, just continue at a lower pace until the other driver passes you.</li><li>If you make a significant driving error and another driver or drivers attempts to capitalize on it, they have the right to do so. Do not try to collide or retaliate because of your error.</li><li>You can always protest after the race if you think you&rsquo;ve been wronged by notifying the Race Stewards via the stewards procedure ONLY. <b>Do not flood the forum with arguments regarding an incident</b>.</li></ol><h3><span class=\"inner\">Corner Rights</span></h3><ol style=\"list-style-type: decimal\"><li>When approaching the turn/apex of turn, the car which holds the inside of turn has entrance-advantage and other driver(s) must refrain from endangering them by their actions.</li><li>You must establish substantial overlap with the car ahead before they reach the corner&rsquo;s turn-in point to have the right to drive up their inside, or to expect them to leave inside room for you. The front of your car should be at least up to the driver&rsquo;s position in the ahead car. The ahead driver has the right to be fully committed to the racing line of their choice without any interference if there was no substantial overlap before he turned in.</li><li>If sufficient overlap is established before the turn-in point, then the behind driver has the right to sufficient side room; the ahead driver must leave sufficient side room for the behind driver. This means that each driver has a right to their respective \"line\", or side of the track, right up to the exit point. Neither driver should squeeze the other toward the inside or outside of the corner during the apex or exit.</li><li>If an ahead driver has clearly made an error to warrant a passing move, a behind driver may attack their position, with due caution and care, regardless of whether there was any existing overlap. However, the overtaking driver must still avoid contact. Small errors by the ahead driver may not justify a passing move. The ahead driver getting a bit out of shape at times doesn&rsquo;t give you an automatic right to pass. You still have to judge if their error allows for a safe pass to take place.</li></ol><h3><span class=\"inner\">Standing Start Guidelines</span></h3><ol style=\"list-style-type: decimal\"><li>Additional caution and care must be taken when beginning a race with a standing start. All of the above rules in regard to contact apply during the start and first corner of the race.</li><li>Be Patient. Begin the race at a normal pace that will not cause you to run into cars in front of you. Don\'t begin by steering to one side and attempting to barge through the pack. Conversely, don\'t begin at a slow pace that will make you an obstruction or barrier to cars behind you.</li><li>Due to field compression, a compact field will run slower through the first few turns than a spread out one. Leave some extra space, but not too much. Drivers behind you won\'t be expecting sudden braking.</li><li>All of the rules in regard to contact concession apply if you knock a racer off track during the start of the race. If you cause a wreck, you are required to wait for all players who go off track as a result, regardless of whether you contacted them directly or not. If you are involved in a wreck which you did not cause, you are not required to wait.</li><li>You must be aware that your car and the cars of those around you will act differently on heavy fuel. This must be taken into account in the early stages as anticipating another drivers movements can avoid a collision.</li><li>Having to take avoiding action still gives you grounds to make a complaint to the stewards under Corner Rights rule 2. Having avoided a sure collision, the offending driver has still committed an offence.</li></ol><h3><span class=\"inner\">Rolling Start Guidelines</span></h3><ol style=\"list-style-type: decimal\"><li>At a rolling start you must proceed with care from the standing start part of the procedure and join the queue behind the lead driver, who will control the pace of the field. The pace of the field is the lead drivers choice, but the field must not be split in anyway before the race has started.</li><li>Tyre and brake warming is permitted, but must be done with care, any collision will be investigated.</li><li>As a guide; keep at least 5 car lengths between you and the car in front, but no more than 10, before you line up close together on the finish straight for the start procedure.</li><li>Before the last corner the lead driver should bunch the field up. During this phase everybody should take extra care and only use the front view to make sure they do not collide with the car in front, except for the lead car who must use the rear view to ensure the entire field is bunched up before starting the race. If the start is double-file the must be no overlap whatsoever between cars before the finish line.</li><li>Once rule 4 is completed, the race may get up to normal racing speeds. No overtaking will be permitted until the finish line is crossed.</li><li>If you have a spin or leave the track during the &ldquo;warm-up lap&rdquo; you must rejoin at the back of the field.</li></ol><h3><span class=\"inner\">Defensive Driving</span></h3><ol style=\"list-style-type: decimal\"><li>Leading cars have the right to choose their own line when being pursued. They can change their racing line once while driving down a straight (Move from the outside line to the inside, or vice-versa). As they approach the next corner, they can return to the racing line of their choice. However, they\'re not allowed to change their line when the behind driver is directly behind and changes his line to try and make a pass. If your movement causes an accident, you\'re responsible.</li><li>Leading cars have the right to take their line of choice through corners. They may drive a defensive line around the inside of a corner to protect their position, thereby forcing an attacking driver to try to pass around the outside. This is not blocking and is part of normal racing etiquette. In fact, apart from the restrictions of rule 1 above, a leading driver can drive any line which they feel is the most inconvenient for any following car to try to pass them.</li><li>Drivers that are about to get lapped have to make sure not to interfere with the lapping cars. Slow down on the straights on either side of the track or maintain the outside line during cornering. If for whatever reason you happen to be on the inside line when being overtaken, stay on the inside line until all drivers that were about to lap you have passed. You are not allowed to deliberately block the lapping cars. You must move away from the racing line as soon as possible, when possible.</li><li>When approaching a battle with 2 or more cars, be extra careful since those cars can change driving lines quickly when trying to defend/overtake. The cars in front will already be driving close, so finding a good overtaking spot is much harder. The same rules apply as when overtaking a single car.</li><li>If you cause a crash in a group battle wait for all the effected drivers who were in front or/and driving next to you and let them get past. This doesn\'t include affected drivers who were driving behind you.</li><li>When a crash occurs in a group battle ahead of you on-track, it&rsquo;s vital to minimize risks for additional crashes. Slow down if needed, and try to drive on the clear side of the track. Overtaking is still allowed, but only under 1 or more of these conditions:<ul><li>The risk of hitting other cars is minimal.</li><li>You overtake to avoid crashing into cars in front of you.</li><li>Slowing down would make you a mobile obstruction for other cars.</li></ul></li><li>When you get \'locked up\' in a group battle on the straights, you are not allowed to bump the driver in front of you in order to free yourself out of that situation. Stay behind that driver or move sideways as soon as there\'s sufficient room to do so.</li></ol><h3><span class=\"inner\">Ghost Cars</span></h3><ol style=\"list-style-type: decimal\"><li>A ghost car is any car that is transparent and/or flickering transparent.</li><li>If your car is a ghost car, you take on the responsibilities of the following \"Recovering from an incident\" and \"Re-entering to the track after running off\" rules as you are at fault. You must give the correct driving line to the other cars. Do not return to the driving line until your car is back to normal.</li><li>If you are approaching one or more ghost cars, try to avoid any contact with them at all as they may return to a normal state at any point; any subsequent contact would be your fault and you may become a ghost car and have to make room for others while you car slows due to the penalty.</li><li>If your car becomes a ghost, you must not overtake other cars.</li></ol><h3><span class=\"inner\">Recovering from an Incident</span></h3><ol style=\"list-style-type: decimal\"><li>It is the responsibility of the driver recovering from any incident to take all necessary care to not interfere with any cars still on the track and not part of the incident. A relevant incident may include, but not limited to:<ul><li>Being spun out.</li><li>Facing the wrong way.</li><li>Perpendicular to the track.</li><li>Going abnormally slow for where you are on the track.</li><li>Getting penalized for any amount of time by the penalty system.</li></ul></li><li>If you are off the track then the rules on \"Re-entering to the track after running off\" apply.</li><li>In the event that your car turns to a \'ghost car\' you assume the responsibility of avoiding hazards at all costs, refer to &ldquo;Ghost Car&rdquo; above.</li></ol><h3><span class=\"inner\">Re-entering the track after running off</span></h3><ol style=\"list-style-type: decimal\"><li>It is the responsibility of the car returning to the track to ensure there are no collisions so that no other drivers have to maneuver or brake suddenly to allow you to resume racing. If there\'s a chance of a collision, wait and be patient as other drivers have the right of way.</li><li>An off track incident includes:<ul><li>Being stuck or pinned to a wall or railing.</li><li>More than two tires leaving the track at any one time.</li><li>Any situation where the car may lose control and create cross traffic</li></ul></li><li>Do not reverse back onto the track unless it is necessary. If you are backing up away from a wall first look around you to avoid a collision as any collision would be your fault.</li><li>Re-enter the track parallel to the road, slowly and gently, and always with great care. This gives you the best opportunity to see what&rsquo;s coming up the track behind you, and it also gives drivers coming up on you the best chance to orientate themselves to your situation.</li></ol><h3><span class=\"inner\">Complaints</span></h3><ol style=\"list-style-type: decimal\"><li>All complaints relating to a racing incident must follow this procedure:<ul><li>Write a report and email to stewards@precisionracingleague.com</li><li>The subject line must be in the following format:<br />[<b>Event Name</b>]-[<b>Event Round</b>]-[<b>Event Date</b>]-<b>Incident with</b> [<b>Name</b>]<br />Eg: OCF1 - Round 1 - 01/01/12 - Incident with John Smith</li><li>Supply your username in the body text</li><li>Supply Details and any other relevant information relating to the incident including links to any video evidence or potential witnesses.</li></ul></li><li>Event Organisers will be informed of all complaints and their results.</li><li>The stewarding team will consist of 4 permanent stewards and 1 rotated steward, who will be randomly selected from active PRL members on a monthly basis.</li><li>If a member of the stewarding team is involved in an incident, they will be replaced for that investigation by an active member of the league. The replacement steward will not be selected by the involved steward.</li><li>The rotated steward will be informed of their role by PT and they must check the stewarding forum daily.</li><li>The Incident will then be discussed by the stewards and you will receive a response within 48hrs.</li><li>A post will be made in you championship steward announcement thread if any punishments are to be given. This will include a full report and transcript.</li><li>If no further action is to be taken, you will be notified by Personal Topic.</li><li>On-track incidents involving the game and no other car may be dealt with by the Event Organiser of the championship.</li><li>On-track incidents involving other cars must only be dealt with by the Stewarding team.</li><li>If the procedure regarding race incidents is not followed and the driver decides to discuss the racing incident in public here on the PRL forum, the driver may be given a warning or an infraction by one of the admins. Repeated offenses of this nature will result in a ban.</li><li>Informal complaints; Or complaints that do not feature a race incident, may be presented to the league organisers at any time, this includes abuse claims. If there is substantial evidence for the complaint then the administrators will discuss it at the weekly meeting (if minor) or ASAP with both parties if its a major incident and take appropriate action if necessary.</li></ol><b>All official PRL sanctioned events and their participants must abide by these rules and regulations.</b>
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<h1 class=\"main_page_title\">
<span class=\"inner\">PRL Competition Rules</span></h1>
<h2>
<span class=\"inner\">Official PRL Racing Rules &amp; Regulations</span></h2>
<h3>
<span class=\"inner\">General</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
All rules are subject to change. It is your responsibility to update yourself on the changes. All rule updates will be announced.</li>
<li>
These rules apply to all PRL Championship Events, including all platforms and games. There may be some cases where a rule doesn&rsquo;t apply to a specific game; common sense must be used in these circumstances.</li>
<li>
All drivers are must make themselves familiar with the rules before entering any race or competition. If you don&#39;t understand a rule, ask a member of Site Staff for clarity.</li>
<li>
You must compete in a fair and honest manner at all times.</li>
<li>
You must drive responsibly and not ruin the racing enjoyment of your fellow drivers.</li>
<li>
You must conduct yourself well at all times.</li>
<li>
You must not insult or abuse your fellow drivers in any of the communication facilities. Joke-based &ldquo;banter&rdquo; is allowed in moderate amounts but any requests for &ldquo;banter&rdquo; to cease must be respected and will be classified as abuse if continued after such a request.</li>
<li>
You must behave sportingly at all times and the position of other drivers must always be respected.</li>
<li>
Cutting corners or short-cutting the track is strictly prohibited on all parts of the track, including any asphalt areas out of the track marking lines. Track specific boundaries will be clarified in the Race Specifics section of any given event. If you are unsure, ask. Do not use a short-cut just because another driver is.</li>
<li>
Always show respect for your fellow racers. Understand the limitations of your car and yourself and drive accordingly. Driving online is not the same as real life racing in every aspect, neither is it the same as racing against computer AI drivers.</li>
<li>
If you are found guilty of breaking any of these rules, your behaviour will be evaluated and penalty assessed by the PRL Stewards.</li>
<li>
When racing, all drivers are expected to meet the individual event regulations. This may include Horsepower limits, Minimum weights, Driver Assists/Aids restrictions etc. These must be published and made clear by the Event Organiser.</li>
<li>
Drivers who are using handheld controller MUST make additional effort in driving due to the fact their movements may be more jerky and they may move more suddenly.</li>
<li>
You are required to set buttons up for side and rear views as &quot;I didn&#39;t see you&quot; is not an excuse if you collide with another driver when racing.</li>
</ol>
<h3>
<span class=\"inner\">Connection</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
It is the responsibility of the Event Organiser to make sure their event is hosted using the most stable connection available. In some cases it may be necessary to have somebody else host the event.</li>
<li>
If a driver disconnects during the qualifying phase, he may reconnect to the session where possible. In F1 games, he may join a restarted session in which case the race will be started as a rolling start with a warm up lap to collate everybody into the correct order (according to qualification results). If this type of start is required:
<ul>
<li>
All drivers must set off at a reasonably slow pace and join the back of the train.</li>
<li>
Any car that leaves the track or has a spin during this &ldquo;warm-up lap&rdquo; must rejoin at the back of the field.</li>
<li>
The car at the lead of the field in this situation controls the pace of the field and must do so in a safe and responsible manner.</li>
<li>
The race may accelerate to racing speed from the exit of the final corner once the cars are in a tight single-file &ldquo;train&rdquo; and normal racing will start from when the finish line is crossed for the first time.</li>
<li>
During this procedure all drivers must be silent, the only person that is allowed to speak is the Event Organiser unless you have an issue that can affect the start of the race.</li>
<li>
All rules below applying to a rolling start apply in this situation.</li>
</ul>
</li>
<li>
If a driver disconnects during the race phase or after the point at which you cannot rejoin the session the event will not be restarted for them under any circumstances.</li>
<li>
If more than 40% (rounded to the nearest whole number of drivers) of the field disconnects due to a connection issue before 10% (to the nearest lap, rounded-up) of the race distance has been completed, the event must be restarted without qualifying using a different host and the start procedure outlined in rule 2. The Race lap is the lap the leader is on.</li>
<li>
If your car is &ldquo;lagging&rdquo; badly, you may be asked by the Event Organiser to leave the event and must do so accordingly.</li>
<li>
Lag is not an excuse for an incident. If your lag causes an accident, you are responsible for it. Although we sympathise with lag you must make sure your connection is stable for championship events.</li>
</ol>
<h3>
<span class=\"inner\">Event Participation</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
It is your responsibility to turn up to the races you have applied to be part of, not the event organisers. The event organiser is responsible for telling you when a race is due to be held.</li>
<li>
If for any reason you know prior to a race you&rsquo;ll be unable to attend, you must inform your Event Organiser as soon as possible. If you fail to advise of your intention to be absent in sufficient time before the start of any three consecutive events, you run the risk of being excluded from the championship. Also if you fail to show for 5 events during a season, the same rule will apply.</li>
<li>
If you need to retire during a race for any reason, you must inform the Event Organiser of the reason. Retiring from a race without a legitimate reason will be recorded as a &ldquo;Rage Quit&rdquo; otherwise.</li>
<li>
A Rage Quit carries the same penalty as a non-attendance. If you rage quit from 3 consecutive events or a total of 5 times in a season, you will be excluded from the championship.</li>
<li>
Recording your races through whatever means is recommended in order to back up complaints to the stewards.</li>
<li>
All event participants must be active members of precisionracingleague.com</li>
</ol>
<h3>
<span class=\"inner\">Pit Etiquette</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
When you enter or exit the pit-lane, you are not permitted to cross the white line.</li>
<li>
Cars on the race track have right-of-way over cars entering the race track from the pits. You have to take care not to interfere with other drivers on the track. Swerving in front of upcoming cars to defend your position is not allowed.</li>
<li>
If you are alongside another driver at the pit entrance with intent to pit and they are blocking your entrance to the pits, it is your responsibility to yield by slowing down. Do not swerve in front of other drivers to enter the pits.</li>
</ol>
<h3>
<span class=\"inner\">Car Contact</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
Contacts and collisions must be avoided at all costs.</li>
<li>
Pushing other cars in turns or pushing them off the track is strictly prohibited.</li>
<li>
&ldquo;Leaning&rdquo; on other cars is strictly prohibited in any situation. Leaning is when you use another car to help your car around a corner.</li>
<li>
The behind driver must take all necessary care and responsibility not to run into an ahead driver.</li>
<li>
If you brake too late for a corner or partially lose control of your car and can prevent an accident by steering into the dirt, grass or a wall; you are expected to do so.</li>
<li>
The ahead driver must not make any malicious or inappropriate braking or slowing manoeuvres. Leading cars MUST NEVER &#39;brake test&#39; the car(s) behind them or swerve in a braking zone or to try and break a tow. The ahead driver is entitled to be slower or use longer and earlier braking zones than others. They are also entitled to use whichever racing line they choose. Making it difficult for a following car to pass is perfectly legal if done in a fair manner.</li>
<li>
If a contact between drivers occurs that results in the guilty driver making up places on the innocent driver, the guilty driver should immediately allow the innocent driver to pass freely to re-establish their position; even if it means the guilty driver has to allow drivers not involved in the incident to pass while waiting for the driver they contacted.</li>
<li>
If the appropriate contact concession is carried out by the guilty driver then they may avoid or reduce the severity of any penalties that may otherwise apply.</li>
<li>
If the appropriate contact concession is not carried out by the guilty party, the usual penalties would apply.</li>
<li>
If you have to slow down to let another player through, move off the racing line first before you slow down. Coming to a full stop is not allowed, just continue at a lower pace until the other driver passes you.</li>
<li>
If you make a significant driving error and another driver or drivers attempts to capitalize on it, they have the right to do so. Do not try to collide or retaliate because of your error.</li>
<li>
You can always protest after the race if you think you&rsquo;ve been wronged by notifying the Race Stewards via the stewards procedure ONLY. <b>Do not flood the forum with arguments regarding an incident</b>.</li>
</ol>
<h3>
<span class=\"inner\">Corner Rights</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
When approaching the turn/apex of turn, the car which holds the inside of turn has entrance-advantage and other driver(s) must refrain from endangering them by their actions.</li>
<li>
You must establish substantial overlap with the car ahead before they reach the corner&rsquo;s turn-in point to have the right to drive up their inside, or to expect them to leave inside room for you. The front of your car should be at least up to the driver&rsquo;s position in the ahead car. The ahead driver has the right to be fully committed to the racing line of their choice without any interference if there was no substantial overlap before he turned in.</li>
<li>
If sufficient overlap is established before the turn-in point, then the behind driver has the right to sufficient side room; the ahead driver must leave sufficient side room for the behind driver. This means that each driver has a right to their respective &quot;line&quot;, or side of the track, right up to the exit point. Neither driver should squeeze the other toward the inside or outside of the corner during the apex or exit.</li>
<li>
If an ahead driver has clearly made an error to warrant a passing move, a behind driver may attack their position, with due caution and care, regardless of whether there was any existing overlap. However, the overtaking driver must still avoid contact. Small errors by the ahead driver may not justify a passing move. The ahead driver getting a bit out of shape at times doesn&rsquo;t give you an automatic right to pass. You still have to judge if their error allows for a safe pass to take place.</li>
</ol>
<h3>
<span class=\"inner\">Standing Start Guidelines</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
Additional caution and care must be taken when beginning a race with a standing start. All of the above rules in regard to contact apply during the start and first corner of the race.</li>
<li>
Be Patient. Begin the race at a normal pace that will not cause you to run into cars in front of you. Don&#39;t begin by steering to one side and attempting to barge through the pack. Conversely, don&#39;t begin at a slow pace that will make you an obstruction or barrier to cars behind you.</li>
<li>
Due to field compression, a compact field will run slower through the first few turns than a spread out one. Leave some extra space, but not too much. Drivers behind you won&#39;t be expecting sudden braking.</li>
<li>
All of the rules in regard to contact concession apply if you knock a racer off track during the start of the race. If you cause a wreck, you are required to wait for all players who go off track as a result, regardless of whether you contacted them directly or not. If you are involved in a wreck which you did not cause, you are not required to wait.</li>
<li>
You must be aware that your car and the cars of those around you will act differently on heavy fuel. This must be taken into account in the early stages as anticipating another drivers movements can avoid a collision.</li>
<li>
Having to take avoiding action still gives you grounds to make a complaint to the stewards under Corner Rights rule 2. Having avoided a sure collision, the offending driver has still committed an offence.</li>
</ol>
<h3>
<span class=\"inner\">Rolling Start Guidelines</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
At a rolling start you must proceed with care from the standing start part of the procedure and join the queue behind the lead driver, who will control the pace of the field. The pace of the field is the lead drivers choice, but the field must not be split in anyway before the race has started.</li>
<li>
Tyre and brake warming is permitted, but must be done with care, any collision will be investigated.</li>
<li>
As a guide; keep at least 5 car lengths between you and the car in front, but no more than 10, before you line up close together on the finish straight for the start procedure.</li>
<li>
Before the last corner the lead driver should bunch the field up. During this phase everybody should take extra care and only use the front view to make sure they do not collide with the car in front, except for the lead car who must use the rear view to ensure the entire field is bunched up before starting the race. If the start is double-file the must be no overlap whatsoever between cars before the finish line.</li>
<li>
Once rule 4 is completed, the race may get up to normal racing speeds. No overtaking will be permitted until the finish line is crossed.</li>
<li>
If you have a spin or leave the track during the &ldquo;warm-up lap&rdquo; you must rejoin at the back of the field.</li>
</ol>
<h3>
<span class=\"inner\">Defensive Driving</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
Leading cars have the right to choose their own line when being pursued. They can change their racing line once while driving down a straight (Move from the outside line to the inside, or vice-versa). As they approach the next corner, they can return to the racing line of their choice. However, they&#39;re not allowed to change their line when the behind driver is directly behind and changes his line to try and make a pass. If your movement causes an accident, you&#39;re responsible.</li>
<li>
Leading cars have the right to take their line of choice through corners. They may drive a defensive line around the inside of a corner to protect their position, thereby forcing an attacking driver to try to pass around the outside. This is not blocking and is part of normal racing etiquette. In fact, apart from the restrictions of rule 1 above, a leading driver can drive any line which they feel is the most inconvenient for any following car to try to pass them.</li>
<li>
Drivers that are about to get lapped have to make sure not to interfere with the lapping cars. Slow down on the straights on either side of the track or maintain the outside line during cornering. If for whatever reason you happen to be on the inside line when being overtaken, stay on the inside line until all drivers that were about to lap you have passed. You are not allowed to deliberately block the lapping cars. You must move away from the racing line as soon as possible, when possible.</li>
<li>
When approaching a battle with 2 or more cars, be extra careful since those cars can change driving lines quickly when trying to defend/overtake. The cars in front will already be driving close, so finding a good overtaking spot is much harder. The same rules apply as when overtaking a single car.</li>
<li>
If you cause a crash in a group battle wait for all the effected drivers who were in front or/and driving next to you and let them get past. This doesn&#39;t include affected drivers who were driving behind you.</li>
<li>
When a crash occurs in a group battle ahead of you on-track, it&rsquo;s vital to minimize risks for additional crashes. Slow down if needed, and try to drive on the clear side of the track. Overtaking is still allowed, but only under 1 or more of these conditions:
<ul>
<li>
The risk of hitting other cars is minimal.</li>
<li>
You overtake to avoid crashing into cars in front of you.</li>
<li>
Slowing down would make you a mobile obstruction for other cars.</li>
</ul>
</li>
<li>
When you get &#39;locked up&#39; in a group battle on the straights, you are not allowed to bump the driver in front of you in order to free yourself out of that situation. Stay behind that driver or move sideways as soon as there&#39;s sufficient room to do so.</li>
</ol>
<h3>
<span class=\"inner\">Ghost Cars</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
A ghost car is any car that is transparent and/or flickering transparent.</li>
<li>
If your car is a ghost car, you take on the responsibilities of the following &quot;Recovering from an incident&quot; and &quot;Re-entering to the track after running off&quot; rules as you are at fault. You must give the correct driving line to the other cars. Do not return to the driving line until your car is back to normal.</li>
<li>
If you are approaching one or more ghost cars, try to avoid any contact with them at all as they may return to a normal state at any point; any subsequent contact would be your fault and you may become a ghost car and have to make room for others while you car slows due to the penalty.</li>
<li>
If your car becomes a ghost, you must not overtake other cars.</li>
</ol>
<h3>
<span class=\"inner\">Recovering from an Incident</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
It is the responsibility of the driver recovering from any incident to take all necessary care to not interfere with any cars still on the track and not part of the incident. A relevant incident may include, but not limited to:
<ul>
<li>
Being spun out.</li>
<li>
Facing the wrong way.</li>
<li>
Perpendicular to the track.</li>
<li>
Going abnormally slow for where you are on the track.</li>
<li>
Getting penalized for any amount of time by the penalty system.</li>
</ul>
</li>
<li>
If you are off the track then the rules on &quot;Re-entering to the track after running off&quot; apply.</li>
<li>
In the event that your car turns to a &#39;ghost car&#39; you assume the responsibility of avoiding hazards at all costs, refer to &ldquo;Ghost Car&rdquo; above.</li>
</ol>
<h3>
<span class=\"inner\">Re-entering the track after running off</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
It is the responsibility of the car returning to the track to ensure there are no collisions so that no other drivers have to maneuver or brake suddenly to allow you to resume racing. If there&#39;s a chance of a collision, wait and be patient as other drivers have the right of way.</li>
<li>
An off track incident includes:
<ul>
<li>
Being stuck or pinned to a wall or railing.</li>
<li>
More than two tires leaving the track at any one time.</li>
<li>
Any situation where the car may lose control and create cross traffic</li>
</ul>
</li>
<li>
Do not reverse back onto the track unless it is necessary. If you are backing up away from a wall first look around you to avoid a collision as any collision would be your fault.</li>
<li>
Re-enter the track parallel to the road, slowly and gently, and always with great care. This gives you the best opportunity to see what&rsquo;s coming up the track behind you, and it also gives drivers coming up on you the best chance to orientate themselves to your situation.</li>
</ol>
<h3>
<span class=\"inner\">Complaints</span></h3>
<ol style=\"list-style-type: decimal\">
<li>
All complaints relating to a racing incident must follow this procedure:
<ol>
<li>
Send an email to stewards@precisionracingleague.com</li>
<li>
The subject line must be in the following format:<br />
[Event Name]-[Event Round]-[Event Date]-Incident with [Name]<br />
Eg: OCF1 - Round 1 - 01/01/12 - Incident with John Smith</li>
<li>
List your forum username in the body text.</li>
<li>
Your email should include links to any video or picture evidence you wish to use in your protest.</li>
<li>
<strong>PLEASE DO NOT PROVIDE AN EXPLANATION OR OPINION OF THE INCIDENT, ONLY A VIDEO OR PICTURE IS CONSIDERED EVIDENCE.</strong></li>
</ol>
</li>
<li>
In the body of your email please list the exact rules from this page you feel were broken by the driver you are protesting and at what time stamp in the video they occurred.</li>
<li>
The driver being protested will be contacted by the chief steward and has 48 hours to submit his own evidence if he chooses. Other drivers in the race must also provide any video evidence to the stewards if asked to by the protestor or defendant.</li>
<li>
The incident will be reviewed by 5 un-involved stewards and any result that comes of the protest will be posted in the &quot;Stewards Decisions&quot; sub-forum found in every championship forum. Penalties are decided upon in a majority-rules format.</li>
<li>
It is the responsibility of the event organizer(s) to ensure that any penalty given to the driver(s) involved is applied.</li>
<li>
If the protest results in a warning, the driver(s) involved will be listed as having an &quot;active warning&quot; to their name. Active warnings impact the severity of penalty for further protests against the driver in question. If a driver receives two active warnings a default 10s penalty will be applied to his/her most-recent race result. Active warnings last for 30 days.</li>
<li>
On-track incidents involving the game and no other car may be dealt with by the Event Organiser of the championship. (i.e False Penalties)</li>
<li>
On-track incidents involving other cars must only be dealt with by the Stewarding team.</li>
<li>
If the procedure regarding race incidents is not followed and the driver decides to discuss the racing incident in public here on the PRL forum, the driver may be given a warning or an infraction by one of the admins. Repeated offenses of this nature will result in a ban.</li>
<li>
Informal complaints; Or complaints that do not feature a race incident, may be presented to the league organisers at any time, this includes abuse claims. If there is substantial evidence for the complaint then the administrators will discuss it at the weekly meeting (if minor) or ASAP with both parties if its a major incident and take appropriate action if necessary.</li>
</ol>
<b>All official PRL sanctioned events and their participants must abide by these rules and regulations.</b>
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PRL Competition Rules Official PRL Racing Rules & RegulationsGeneral - All rules are subject to change. It is your responsibility to update yourself on the changes. All rule updates will be announced. - These rules apply to all PRL Championship Events, including all platforms and games. There may be some cases where a rule doesn&rsquo;t apply to a specific game; common sense must be used in these circumstances. - All drivers are must make themselves familiar with the rules before entering any race or competition. If you don\'t understand a rule, ask a member of Site Staff for clarity. - You must compete in a fair and honest manner at all times. - You must drive responsibly and not ruin the racing enjoyment of your fellow drivers. - You must conduct yourself well at all times. - You must not insult or abuse your fellow drivers in any of the communication facilities. Joke-based &ldquo;banter&rdquo; is allowed in moderate amounts but any requests for &ldquo;banter&rdquo; to cease mus...
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----

Any help with this would be greatly appreciated. 

Check out my ocportal site: PrecisionRacingLeague.com which will always be on ocPortal - because it's awesome!
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Hi,

A lot of people have also reported this error on the forums. Please look in the bug reports for the latest version and you'll find a fix in there.

I have realised we should link our new hotfix system to our automated solution reporting system, so once I've done that hopefully people will more easily see that common problems have been fixed already :).


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  • If my reply is too Vulcan or expressed too much in business-strategy terms, and not particularly personal, I apologise. As a company & project maintainer, time is very limited to me, so usually when I write a reply I try and make it generic advice to all readers. I'm also naturally a joined-up thinker, so I always express my thoughts in combined business and technical terms. I recognise not everyone likes that, don't let my Vulcan-thinking stop you enjoying Composr on fun personal projects.
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