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[SOLVED] Can't End IM Chat

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#99516 (In Topic #19556)
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Community saint

ocP 9

OK, so I decided to test out the IM feature of ocportal, curious if it works any better than before. On my laptop I logged in as test and on my desktop I was the evil admin mythus.

I started a chat with test. Test got the popup. But afterwards the chat had serious lag. Sometimes the chat message took a full minute to show up on the other computer. Sometimes, it wouldn't show up at all> The participants list never populated.

So I ended the chat on both ends, only to have it restart automagically on both ends right away. I did this many times already before coming here.

What is worst, it prevents chatting from going on in other chat rooms on the site - at least by me.

Help! I've been invaded by the persistant IM chat monster!



Notice the time difference?


Last edit: by mythus

Legends of Nor'Ova: A site powered by ocPortal; home of the Legends of Nor'Ova tabletop RPG wiki and community.

Like ocPortal? Want to thank Chris and gang somehow? Then help out in the chat room! It really needs your help! Just open it in a tab everytime you open your web browser, and when you hear a "ding", check it out!

"Those who want help should first be willing to give help."
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Posted
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#99523
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Community saint

OK, I think I solved it.

The problem was that after my server host did a data center move the permissions got messed up. Fixing those fixes the problem.

Legends of Nor'Ova: A site powered by ocPortal; home of the Legends of Nor'Ova tabletop RPG wiki and community.

Like ocPortal? Want to thank Chris and gang somehow? Then help out in the chat room! It really needs your help! Just open it in a tab everytime you open your web browser, and when you hear a "ding", check it out!

"Those who want help should first be willing to give help."
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Posted
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#99524
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Cool. Let me know if there are any problems still though. The IM system is extremely complex, so might not be 100% perfect. It is going to be improved in v10 further (changes already made quite a while back actually), but any bugs found in v9 we will obviously fix and any usability issues considered if not already dealt with in v10.


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